Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
The GAME is being developed for Windows PCs.
My responsibilities and contributions for this project were:
Worked towards producing a functional PVE experience for the Hotel map
Implementing/Developing voice overs pipelines.
Developed the TOC system.
Developed AI conversation system.
Developed a Quest System to be used for tutorials.
A few Ai behaviours (Suspects reacting to allies deaths, SWAT Disarming Traps and etc).
A pelthora of bug fixing and optimisation.